It was good before...
I'm giving it the rating for how it used to play. Any chance you can just re-upload the old version of the game? It worked great before.
Better than the original
I remember the original game, this is more fun. Instead of shooting a single shot, manipulating your opponents attacks makes it all the more interesting.
Just want to point out that the banana shire is famous for its coconuts and so is the kingdom of coconut. Don't know if that was intentional, but I thought I'd point it out.
...just like the drugs the zombies are hooked on. I do wish to point out that the pistol reload speed upgrade is a little messed up. it goes from a standard 20 to 5 and then to 10. I don't really notice things slowing down, but either way it's a little odd to have it do that. And yes, it seems to be the case for BOTH pistols, not just one. Great game, none-the-less, though I wish it were a little longer.
Very well done
I know people keep talking about how small humans are to the universe, but think about how small the smallest living organism is to the universe. It's impossible to truly comprehend it. Like someone already mentioned already, human ego is a funny thing; we human can live as if we're really the center of the universe. Sometimes we need a little reminding of how small and insignificant we really are.
This was a really good game but...
In the last few levels, the enemy calls so many re-inforcements that the game lags really bad. During the lag, I was unable to quickly use my spells or command my troops. Causing the player to lose control like that makes it really hard to win. That's why I only gave you a 7 rather than a 10.
...or extremely boring if you figure out what turrents are the best and where to place them.
Phazonmissile is giving the same advice I would give (just more briefly). I'm just going to make this really clear: all that is needed to win is machine guns, flak cannons, and the biggest tanks you can get.
It gets boring when you realize this: that every level seems to have the same enemies for each wave and there are 31 waves per level and-this is the kicker-all you have to do is repeat the same tactics over and over again. Fifteen gun factories, 1 machine gun before starting the round. Build 4 flak cannons during the first three waves. (The first planes come on the 4th wave) When placing flak cannons make sure to split them up so that it's an even amount on the northern and southern halves of the section. Also make sure you place them of the middle block of each half. To find the middle of the northern half start counting from the northern-most blocks starting with 1, head south a block, that's 2. The 4th block is the middle one. For the southern side...start with the southern-most blocks and count to the 4th block from the south. Split your flak cannons as evenly as possible. About the planes, they first come on wave 4 and the last plane attack is on wave 28. So, don't waste resources on upgrading or making flak cannons after wave 28 and be prepared for the first attack on wave 4. One last thing to note is that money factories really help you get bonus cash at the end of waves. On average they give 3 gold per building for each wave. Since the buildings themselves are worth 5 g each, it's not a bad idea to spend some spare cash on these buildings. Don't get carried away though, you can't delete buildings as far as I know. So, if you place a building where a turrent would be best, it's your fault now, because I warned you ahead of time.
After playing like this a few times, the levels will get boring and it will be very easy to get the feeling that you played this level already.
(Sorry, if I was being redundant a few times, but I'm trying to make everything as clear as possible.)
This was really fun, especially trying to figure out the strategy for taking out the enemy base. I already want to play it again to see if I can get all the upgrades this time. Oh, here's a tip for all new players...hold down your right mouse button to fire as fast as possible. I learned that just before I beat it and it really helped a lot.
Oh no! You were clicking the whole time? Carpal tunnel anyone? :3
It's too repetitive. All you ever do is shoot bats and golden discs. Why would fruit bats try to take away audience members? They are FRUIT BATS right? And when did they get that big? And the band keeps playing the same thing over and over again. Oh and it's sort of hard to aim with only an arm to go on. And the only reward is points. There's no new weapons. There's no real action...just bats continuously flying down and picking people up...and disks randomly being thrown up out of nowhere. As a result, it gets dull fast.
This is a pretty original concept. I get a thrill out of blowing the birds out of the sky. There just might be something wrong with me. The game is very fun, but I have to admit that it's somewhat too hard. The "poop" meter goes up so fast, and I notice that your gun is counted as a part of you so if you are aiming horizontally and poop lands on it, your "poop" meter goes up. Think about it though: if it lands on your gun, you could just fling it off by shaking it a little, so it shouldn't count. Also the "poop" protection isn't permanent and it doesn't seem to do much. Other than that, a statue with a grudge against birds is actually pretty humorous.
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